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A visual language learning game where you can practice without translating, inspired by the Total Physical Response method
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possible assets:
- https://quaternius.com/packs/ultimatefood.html
Dev History
- Top-down RPG stuff
- tpr-rpg

- I think i didn't like the tilemap import strat or something, anyways, this has no camera movement, nothing
- https://github.com/koljapluemer/tpr-rpg
- lingua-rooms

- A language acquisition game where you follow increasingly difficult instructions in a series of rooms, inspired by TPR and Input Hypothesis
- ...which I stopped b/c of tilemap and tutor pathfinding issues (but had some basic stuff)
- tpr-rpg
- sidescrollers
- lingua-escape

- https://github.com/koljapluemer/lingua-escape
- tpr Game

- https://github.com/koljapluemer/tpr-game
- lingua-escape
- affordance based-drag and drop
- at some point, I reworked it to affordance-based, no walking
- and then I killed the buttons, called it The Scrapbook
- at some point, I reworked it to affordance-based, no walking
- web-based card game(s)
- Tpr Game Web
- some early attempt
- tpr game vue
- https://github.com/koljapluemer/tpr-game-vue
- the one with the complex level dev

- al-kutshina

- the one with auto gen levels from items
- https://github.com/koljapluemer/al-kutshina
- also had Al Kutshina Author for this
- but I think I only ever tested that locally; not even worth putting on github
- ...sort of still running
- Tpr Game Web

